Drum Notation

Drum tracks use a percussion staff with different noteheads and staff positions for each part of the kit.

Entering Drum Notes

Drum note input

In Tab Mode on a drum staff, use the number keys for quick input:

KeyInstrument
0Bass Drum
1Hi-Hat (Closed)
2Snare Drum
3Ride Cymbal
4Hi-Hat (Open)
5Side Stick
6Low Tom
7Crash Cymbal
8High Tom
9Mid Tom

Multiple hits can land on the same beat (e.g., bass drum + hi-hat together). Just move to the right position and type the number.

Drumpad

Switch the bottom panel to Drumpad mode for a visual grid of your kit’s instruments. Each pad shows the instrument short name and MIDI number. Tap a pad to enter that hit at the current cursor position β€” the note toggles on and off.

The drumpad layout is a fixed grid of 2 rows (cymbals on top, drums on bottom) with a configurable number of columns. Open the Drum Mapping dialog to customize which instruments appear on which pads, add or remove columns, and drag instruments between slots.

Sticking

Add L (left hand) and R (right hand) sticking annotations above drum notes. This helps drummers develop consistent hand patterns and execute complex fills.

Drum Mapping

Drum mapping dialog

Open the Drum Mapping dialog from the Score menu to customize which drum sounds map to which staff positions and noteheads. Each row shows a drum element with its MIDI note, staff position, and notehead style. You can reassign elements to different lines or spaces on the staff and choose between normal, cross, diamond, and triangle noteheads.

Grace Notes for Flams

Add multiple grace notes before a drum hit to notate flams and drags β€” common rudiments in snare drumming.

Playback

Drum sounds use the General MIDI percussion channel with the built-in SoundFont. Each drum element plays its correct sample during playback.